anyway. the friggin resistance patch is taking forever to complete, but i learned my lesson last time and have pre-patched.
there is excitement and disappointment about this patch for me.
- battle mages! i'm a mage for life. it's just in my nature. i have my ranger and it's fun to play her, but my happiness is in mostly a support role, and though the battle mage is an attacker, i have the support opportunity via the various auras. and i think that's rad.
- the resistance events! super cool that i got all of those resistance energy capsules during the december events, because my battle mage will start out with a fantastically healthy beginning. and furthermore, there are resistance-exclusive events for more energy capsules as you hit the milestone levels. i will be 120 in no time.
bs and disappointment:
- wtf, when you reach level 70 as a resistance character, you'll get a resistance ring which is pretty much lilin's ring with a different name. +3/all, 3 wep/mag att. oh awesome, glad i spent all that time logging into my various mules for an hour a day to get the evolving ring for each character, and glad i spent those many dollars buying nx for my mules during the explorer ring event which has been nerfed so badly the magic ring only adds 5% critical!!! GAJWELSEHFDFLKG!J!KELKFS!!
we'll see how this turns out. i hope it's not sooo laggy and so inundated with players that i can't train!
oh, and i keep meaning to record for myself the places and speed at which i was training my ranger, because i got from 72-90 in like 2.5 days with the new exp curve. it's win city.